ITA [Hrsg.], (2018) Gathering data in a playful manner. ITA dossier no. 29en (October 2017; Authors: Jaro Krieger-Lamina, Walter Peissl).
-> Online gaming is popular; the sector is growing continuously. -> Almost every modern video game can be played online – on a PC, console or a mobile device. -> The way gamers behave is a source of lots of information. -> Up until now, the topic of data protection has been neglected. -> Governance by game producers and regulation by governments is required, as is greater awareness on the side of the consumer.
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policy brief
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Institute of Technology Assessment (OeAW ITA)